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Alexander Nareyek | ![]() |
| [Professional Activities] [Contact Information] [Personal] [Publications] [Research Interests] |
| Alexander Nareyek directs the interactive intelligence Labs (ii Labs) and the multi-disciplinary Games Lab at the National University of Singapore, where he also holds an assistant professorship. He received his diploma and Ph.D. from the TU Berlin/Germany, held positions at GMD-FIRST/Germany, Carnegie Mellon University/USA, and the Cork Constraint Computation Centre/Ireland, and served as CEO and CTO for Digital Drama Studios/Czech Republic. He is one of the leading figures in the field of game AI and serves on numerous academic and industrial committees. For the International Game Developers Association (IGDA), he is responsible for matters regarding artificial intelligence, and serves as chairperson of the IGDA's Artificial Intelligence Interface Standards Committee. |
| Alexander Nareyek's current research projects include "Automated Storyplanning in Games" (more info/links to follow soon), and Crackpot, the next generation of the labs' planning system (C++; successor of the DragonBreath engine / EXCALIBUR project). |
| [Further CV details at LinkedIn] |
| (You might also be interested in some general group coordination/management advice.) |
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| Emmy Noether Fellowship of the German Research Foundation (DFG) (2002-2003) |
| Winner of the Founders Competition Multimedia 1998 of the German Federal Ministry of Economics and Technology (BMWi) |
| Enhanced Ph.D. scholarship by the German Research Foundation (DFG) (1997-2000) |
| 1997 Best Diploma Thesis Award by the German National Research Center for Information Technology (GMD) |
| Association for the Advancement of Artificial Intelligence (AAAI) |
| International Game Developers Association (IGDA) |
Last update:
July 1, 2008 by Alexander Nareyek