EXCALIBUR
Adaptive Constraint-Based Agents in Artificial Environments

[AGENTS]   [Footnote]

[ Please note: The project has been discontinued as of May 31, 2005 and is superseded by the projects of the ii Labs. There won't be further updates to these pages. ]

Footnote

Superior common goals, like catching the player's avatar, can be realized by setting them as individual goals for each agent (see [PUBLink] for more sophisticated approaches).


[AGENTS]   [Footnote]

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Last update:
May 19, 2001 by Alexander Nareyek