Adaptive Constraint-Based Agents in Artificial Environments
|[ Please note: The project has been discontinued as of May 31, 2005 and is superseded by the projects of the ii Labs. There won't be further updates to these pages. ]|
Superior common goals, like catching the player's avatar, can be realized by setting them as individual goals for each agent (see [PUBLink] for more sophisticated approaches).
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May 19, 2001 by Alexander Nareyek