Nareyek, A.; Karlsson, B. F. F.; Wilson, I.; Chady, M.; Mesdaghi, S.; Axelrod, R.; Porcino, N.; Combs, N.; El Rhalibi, A.; Wetzel, B.; and Orkin, J. (eds). 2004.|
The 2004 Report of the IGDA's Artificial Intelligence Interface Standards Committee.
International Game Developers Association, June 2004.
The goals of the International Game Developers Association's Artificial Intelligence Interface Standards Committee are to provide and promote interfaces for basic AI functionality, enabling code recycling and outsourcing thereby, and freeing programmers from low-level AI programming as to assign more resources to sophisticated AI. Standards in this area may also lay grounds for AI hardware components in the long run. This report covers the acitivities of the committee from June 2003 to June 2004.
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